Find your way through 3D mazes, while solving riddles!
Complete sixteen levels of mazes, where each maze presents a unique riddle. Enjoy a first person perspective while travelling inside a 3D maze. Climb ladders to find shortcuts in the maze, or get an overview look. Interact with objects in the maze to figure out how to solve each riddle.
1. Install KeePassX version 2.0 Alpha 6 if you don’t already have it.
2. Use Finder to open your Applications folder.
3. Right click on KeePassX.app and select Show Package Contents.
4. Use Finder to open the Contents folder, then MacOS folder.
5. Rename original file KeePassX to a differet name, KeePass-orig or similar.
6. Paste the downloaded KeePassX file into this folder.
7. Make the pasted file executable. Open a Terminal window and paste the command: chmod +x /Applications/KeePassX.app/Contents/MacOS/KeePassX
8. Test your installation by starting the KeePassX application.
Absolutely no changes were introduced to the source code that was pulled from Git.
I am not associated with KeePassX, its authors or contributors.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR “AS IS” AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
THE FULL STORY
After switching to Mac from Windows, I was pleased to find KeePassX. The refering web site recommended version 2.0 Alpha 6, which was great except for not saving column widths across invocations of the program. A quick search revealed this issue was already fixed in source code, but not yet released as a compiled package.
I know how to compile software from source code, but not yet familiar enough with OSX that I was confident that I can release a complete app package. But I figured that if I can build KeePassX against the same library dependencies that version 2.0 Alpha 6 was built against, then I could just replace the binary executable and leave everything else as it was.
Those library dependencies were QT 4.8.4, and GNU libgcrypt 1.5.0 and libgpg-error 1.10. Due to changes in the OSX line, these packages do not build cleanly on OSX Yosemite, and I first had to research various tweaks and fixes to get them to build.
(Please note that these tweaks and fixes were only necessary to build these intermediate libraries on my machine, so I could then compile the new KeePassX with the exact same version numbers as the old KeePassX. There is no need to replace these libraries in your KeePass application folder.)
Once the dependencies were ready, the KeePassX source code that I pulled from Git compiled quickly and successfully, and did not require any changes. After copying the newly compiled binary to the KeePass application folder, I was pleased to find that this later version indeed remembers column widths across invocations.
Compiled on OSX Yosemite 10.10.2, Apple LLVM version 6.0 (clang-600.0.57) (based on LLVM 3.5svn) Target: x86_64-apple-darwin14.1.0 Thread model: posix.
A new twist on a classic style of game. In this game, colored orbs bounce around you in 3D space. Can you shoot them all before you run out of time?
Instructions: – Tap to shoot a colored orb in the direction of the tap. – Groups of three or more orbs with the same color will explode. – When orbs explode, you get more time. – Swipe the screen to change viewing angle. – Touch the time display to pause the game.